Hi I'm Robert! I'm an animator at Bradley University graduating with a BS in Animation and a BS in Computer Science.
I strive to make cool visual systems on characters, like armor and muscles moving with the body.
I use both artistic and technical thinking to create and problem-solve, and I am constantly exploring and practicing to raise my bar.
I'm strong with Cinema 4D, and I am working on carrying that expertise into Maya. I'm in love with sculpting in ZBrush, and I like to draw in Photoshop. I'm good with C++, Python, C#, and familiar with Maya Python, MIPS Assembly, VBA, and batch & bash. Email me for my computer science resume.
My greatest influences are from video games, medieval armor, and awesome sculptures. My favorite games are Dark Souls III, Super Smash Bros Ultimate, Destiny, and Dwarf Fortress.